Neutral pals have no offensive advantages over any other pal types. They are the only pal type that has no offensive advantage. Defensively, they are weak against Dark type pals and will receive 2x damage from them. They are not resistant to any type of pal.
Pal Fusions are a special type of Pal in Palworld that are exceptionally rare, powerful variants of regular Pals in the game. Players can find these Pals in the wild or dungeons and catch them in the same manner as other Pals. Fusion Pals are unique in that they can only be bred at a Breeding Farm by placing the base version of a Pal and a specific Pal (along with some cake). After some time, an egg will appear inside the Breeding Farm. Place the egg inside an Egg Incubator and wait for it to hatch. Providing the egg with the appropriate heating or cooling will speed up the incubation time by 50% to 100%!
There are many Pals in Palworld that have the Gathering Work Suitability. Unlike the Cooling ability , gathering is not tied to a specific type of pal - any type has the potential to have gathering. Each pal with gathering can have a level between 1 and 4 for their Gathering ability. The higher the number, the faster they will be at completing the Gathering task. This Best Gathering Pal Tier List shows each teir of Gathering currently available in Palworld.
Water Element Pals have an Offensive advantage over Fire Type Pals dealing 2x damage to them, but their damage will be halved when fighting against Electric Type Pals. Defensively, they are resistance to Fire types, but will receive 2x damage from Electric Type Pals.
But if someone who isn’t another Bushi were to come across the weapon and attempt to wield it as their own, the lingering will of the Bushi will harass them until they succumb to madness. This implies multiple things: that Bushi may not completely die when they pass, since there’s a consciousness left in the sword, and it also may hint at an afterlife for at least Bushi if not all Pals.
As if that wasn’t enough, if you’re a good person who accidentally gets murdered by a Helzepher, too bad, now you’re going to hell too. Sorry about all those virtues. Sure, it could be a bit of hyperbole from the creator of the Paldeck, or at the least the intern who has to write all the snappy Pal descriptions in the Palworld universe, but if it isn’t, and somehow researchers have tapped into the worlds after this one, Helzephyr is a terrifying realization into what awaits people after death.
Once it has no more eggs to fire off, it will explode itself, likely killing itself as opposed to being taken by some predator. Does it know when it runs out of eggs it’ll explode itself? Is the Tocotoco aware that the last egg means certain death, and it chooses to go out on its own terms? We’ll never know.
Within the Palworld universe, there are some pretty darn unsettling Pals you can encounter. Some are incredibly volatile, others are unsettlingly creepy, while even more fall to some incredibly unfortunate ends in the surprisingly violent world of Palapagos Island.
**The breeding feature in Palworld __ adds an extra level of value to Legend Passive Skills ** , as they don't have to remain locked to the Legendary Pals. Although a Legend Passive Skill will never be found on a non-Legendary Pal in the wild, it's possible to pass the trait (and other desirable attributes that the Legendary Pals possess) onto other Pals. Breeding can get complicated in Palworld , so there's plenty of room for experimentation with pairs across multiple generations to end up with the most interesting and valuable heirs for Legend Passive Ski
There are plenty of other unsettling Pals out in Palworld, but for some reason, the Tocotoco resonates as being quite disturbing without being overtly so. A Pal that creates and then fires eggs that explode is a little par for the course in his world, but once it runs out of those eggs, it has one final last resort.
Chasing down Legendary Pals doesn't need to be an immediate priority in Palworld , but it's definitely something to seek out at some point in every playthrough. With great potential for fights, traversal, and breeding, Legendary Pals stand out as creatures that can really do it all, even if they don't have rich backstories or important narrative parts to play. It can be easy to forget how to find Rainbow Slime special Pals can be in a game that arguably incentivizes treating them as disposable fodder, but Legendary Pals are a reminder that there's some rich value to be found in the creatures of _Palworld
There seems to have been some type of regulatory mandate to help protect or deter poaching of the Pals, but the Free Pal Alliance has enough lobby power to put a stop to it, implying that the political world of Palworld can be just as corrupt as the real one.
Capturing Legendary Pals is an exciting goal in **Palworld ** , but it can be hard to tell just how much of a priority it should be. There's plenty to do in the game, from engaging in combat to upgrading bases, so figuring out what to focus on isn't necessarily as easy as in some other creature-collecting games. The lack of a true endgame also contributes to the overall sense of haphazard direction, pushing a sense of player-driven accomplishment that can be alienating for some and engaging for oth