There's no doubt that the Zelda team will be looking to innovate even more cool new mechanics for The Legend of Zelda: Tears of the Kingdom but they could just as easily begin re-introducing old ones if they want to please fans. There are some harsh realities when replaying older Zelda games but the classic items aren't one of them which is why Redditor mikeystrikesback wants to see the "hookshot/longshot, or something that feels like that" in Tears of the Kingd
Ore Deposits across BOTW ’s Hyrule allow the player to gather everything from Rock Salt to Gemstones. However, mining these deposits comes with a cost. Breaking the rocks generally means sacrificing some of a weapon’s durability, which in BOTW is of course a precious resource itself. On the other hand, it is also possible to break open Deposits with bombs, but this often leads to the contents being flung far wildly. In a worst-case scenario, this can even lead to some items being lost, especially if mining along cliffs. A pickaxe or similar item, perhaps an unbreakable version of BOTW ’s Iron Sledgehammer, would solve both of these issues with min
Surprisingly, personalized elements like this aren't something that the Zelda series has ever utilized much before and they could be missing a trick as a result. For many fans, the world of Zelda games provides a form of fantastical escapism that few other franchises can achieve, and the homely, personal elements only further that effect. If **Tears of the Kingdom ** leaned into this, it would give those fans even more reason to spend endless hours immersed in the wo
Fans believe these are two different characters, but what if they’re the same person with a different soul or identity? It would make sense given the generational history of Link as The Hero of Time, and how who he is has been passed down from person to person for millennia. Awakening the power of the past in their time of need isn’t exactly ridiculous, giving Nintendo an opportunity to delve into lore and potentially turn Ganon into a sympathetic figure for once.
Is Hyrule getting European medieval-style dragons now? If so, does this mean that Link can get snatched into the sky at any time? Are beloved horse companions subject to this overhead threat too? Guess only time will tell.
Interestingly, however, despite indications that Zelda might be reprising her perennial role as a damsel in distress, the final trailer for Tears of the Kingdom seems to suggest otherwise, despite her separation from Link in what appears to be an early part of the game. Cutscenes, presumably from later in TOTK , separately show Zelda interacting with a currently unknown character, holding the Master Sword, and awaiting Link at an unknown location, suggesting that she has a larger role to play in the game's story than in B
Another classic Zelda tool missing from Breath of the wild switch 2 of the Wild , the Fishing Rod, would give much easier access to another category of Hyrule’s wildlife in Tears of the Kingdom . In BOTW , catching fish, much like other creatures, is achieved with careful timing. That being said, though, bombs are a viable option for expediting the process. Nevertheless, including the Fishing Rod in Breath of the Wild ’s sequel would doubtlessly make catching fish a much more relaxing and enjoyable experience. Notably, it opens the possibility for a minigame that could be playable at any major body of water in the game wo
As one of Breath of the Wild 's most popular side characters, it's not surprising to see the return of Prince Sidon. Perhaps more surprising, though, is what seems to be his new role in gameplay, as TOTK 's last trailer shows him fighting an enemy alongside Link as a companion character - a major expansion on his relatively minor role helping against the Divine Beast Vah Rutah in BOTW . Keen-eyed viewers may also be able to spot a crown on his head, as well as a mysterious "tear" on the back of his hand, suggesting that he may have a significant role to play in TOTK 's st
Whilst Tears of the Kingdom is expected to make sizable improvements on Breath of the Wild, it could also please fans simply by adding fun new mechanics unrelated to the main game. One mistake everyone makes playing Breath of the Wild is not savoring the small things enough but Redditor Kiyooshi 's suggestion of a "more customizable" house "with options for decor and maybe some pets" would help everyone to do
Tears of the Kingdom has already been shown to build upon the world created in BOTW in numerous ways. Although much of the main plot line is being kept under wraps, trailers for TOTK have shown new vehicles and weapons being used by Link to explore both the land of Hyrule and the sky above it. BOTW placed great emphasis on foraging for equipment, as well as utilizing a durability system. Consequently, there were few permanent additions to Link’s inventory. TOTK could change this by adding some useful tools which would never need replacing, thereby removing one of the main sources of frustration in BOTW ’s gamep