The biggest questions surrounding Zelda: Tears of the Kingdom might be its story and what it does with the world, but how it addresses small details is something that fans have just as many fears about. A harsh reality of replaying Breath of the Wild is that it does have some frustrating gameplay and Redditor Geshtar1 's biggest concern is that " rain and climbing mechanics remain the same " in the seq
Interestingly, a close inspection of the brief footage of them shows that each contraption is stuck together by an unknown green substance. This mystery glue is just one of many similar elements that we see in the trai
Tears of the Kingdom could end up reenacting Wind Waker 's, but with a different result than the timeline that led to that game's events. There have been so many incarnations of Link and Hyrule in The Legend of Zelda that almost every game could take place in its own dimension, all tied together with the vital elements of the series. Tears of the Kingdom 's flood may not be as world-changing as Wind Waker 's was, and perhaps the land could still be habitable by the game's
One easy way that The Legend of Zelda: Tears of the Kingdom might be able to win over fans is by re-introducing the themed dungeons that were a trademark of the Zelda series for Https://Zeldatearsofthekingdomfans.Com so long. Every game except Breath of the Wild had this dungeon dwelling as a means to gain abilities and weaponry. Whilst Breath of the Wild 's Divine Beasts proved a challenging and unique twist on the formula, the change had fans like Redditor BarbacoaSan lamenting the lack of "old Zelda dungeons with their own them
The Wind Waker takes place in the Great Sea, which Link sails across in his adventure to save his sister and defeat the resurrected Ganondorf, whose destruction of Greatfish Isle in Wind Waker shows him to have similar destructive power to Calamity Ganon. Late in the game, it's revealed that the Great Sea is on top of Hyrule, which flooded ages ago in that timeline. It was frozen in time in the last moments before the water overtook it, and at Wind Waker 's climax it disappears under the waves for good, with the memories of the kingdom and Ganondorf consigned to memory and legend for the rest of t
As the sequel to one of the most clever and innovative games the series has produced, Tears of the Kingdom faces massive expectations from fans. That's why one Redditor is most anxious that " people will be disappointed " by it simply because it isn't a " revolutionary, genre-defining game like botw wa
If it's to live up to the hype, Zelda: Tears of the Kingdom will have to be an absolutely massive game and that could come with some unexpected downsides. Redditor isaytyler is one fan already convinced the sequel will be amazing but comments that their " biggest fear is if the Switch struggles to do it justic
At first glance, the land of Hyrule looks near-identical to Breath of the Wild's post-apocalyptic, Guardian-infested map. In the official trailer, you'll notice Link riding around on horseback in the tell-tale green fields of Hyrule's central region.
Throughout the Legend of Zelda series, the princess has often been disappointingly reduced to a damsel-in-distress role, but her Breath of the Wild characterization made her far more human and likable as a character. Now would be the perfect time for her to have more agency which is why there have been countless calls for her to be a playable character in the sequel. For Tears of the Kingdom to ignore fans and give her the same clichéd role again would be more than disappoint
BOTW is full of mechanics and hidden features and that makes it really hard to imagine what Tears of the Kingdom could add that would enhance the experience. Despite that, fans likely won't be satisfied with a sequel that's mostly focused on telling a new story with the same mechanics and format, meaning they could be setting themselves up for disappointment when _Tears of the Kingdom _ finally releases in
This certainly isn't a new addition to the wishlist of Zelda fans and the outcry about being unable to pet the dogs in Breath of the Wild was so great that it led to game director Hidemaro Fujibayashi having to explain why they were unable to implement the feature (via IGN .) Though his explanation was reasonable, fans still might be disappointed if nothing changes in Tears of the Kingd
Like Breath of the Wild and Tears of the Kingdom , while Tchia draws on games that came before it, it also has its own identity. The detailed world building, based on New Caledonia's folklore and culture, is complemented by cutscenes voiced in the traditional languages of the archipelago. In its most novel mechanic, Tchia allows players to inhabit and control a wide variety of things in the open world, including animals like birds, sharks, and dogs along with inanimate objects. Players can explore the inspired open world of Tchia on PC, PS4, and
Starting from one of the sky islands, Link can leap to the surface and scan the landscape from a (literal) bird's eye view. Similarly, you can also target specific locations while experiencing the long fall to ground-level.